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Media Unit 2

 

 

Outcome 2: Narratives in production

The official part:

Narratives are created through a production process that involves the conceptualisation and development of ideas, pre-production, production, post-production and distribution. The production and distribution of narratives involves skilled use of media technologies, often in collaboration with others, where each individual undertakes specific roles and responsibilities required at each stage of the production. While the production of narratives is a creative process, they are produced for specific audiences and are constrained by the contexts in which they are produced, distributed, consumed and read. Students apply their theoretical learning to create and construct narratives in the form of media exercises that demonstrate one or more concepts covered in Area of Study 1.

' (VCAA, Media Study Design, p17 https://www.vcaa.vic.edu.au/Documents/vce/media/MediaSD_2018.pdf).

 

Outcome 2:

On completion of this unit the student should be able to apply the media production process to create, develop and construct narratives. To achieve this outcome the student will draw on key knowledge and key skills outlined in Area of Study 2.

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Key knowledge:

• media production processes and their relationship to specific media forms

• construction of narratives using the media production process

• the roles and responsibilities required in different stages of the media production process

• technical skills used in the operation of media technologies

• ethical, legal and community constraints in the production and distribution of media products

• media language appropriate to the design, production and evaluation of media products.

 

Key skills:

• design and produce narratives using the stages of the media production process

• undertake roles and responsibilities within the media production process

• apply technical skills in the operation of media technologies

• develop and produce narratives within ethical, legal and community constraints

• use media language appropriate to the design, construction, production and evaluation of media productions.

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TASK 1:

 

As an introduction to this Area of Study you are all required to progressively add to a digital FOLIO and design and print the first few pages with the following information and imagery:

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TITLE: Inspiration

  • Source FILMS with a powerful narrative & annotate.

  • Source TV SERIES which contain a powerful narrative & annotate.

  • Source SONGS or PODCASTS which contain and propel a powerful narrative & annotate.

  • Source PHOTOS which contain and propel a powerful narrative & annotate.

  • Source PRINT examples which contain and propel a powerful narrative & annotate.

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Your annotation should include: (write on behalf of the audience NOT YOU)

  • The code and conventions employed by the creator to propel the narrative to the audience.

  • Where and How the media product was produced and distributed.

  • The impact had on the intended audience.

  • Any prior understandings or expectations that audiences may or may not have had.

 

EXPLORING IDEAS

Once you have completed your Inspiration (Task 1 above), you can now move onto Exploring Ideas. You are still in the Development stage of creating your Media Product so it is completely ok if you are still unsure what your product form will be and what narrative it will contain.

Exploring Ideas can look and feel how you like. The point is to explore and advance on existing ideas that already exist. You may have got a few ideas from your Inspiration section and want to further expand and explore concepts, codes or conventions from those media products.

For example: Exploring…..

  • Colour – The psychology of colour and how it is employed to engage and tell a story.

  • Font – The psychology of font and how it is employed to engage and tell a story.

  • Titles & Credits – How these are created and what impact they have on setting a feeling or resolving a product.

  • Location & Setting – Cinematography – What this does and how effective it is.

  • Paper Stock – How different they are and what they mean to the end user.

  • Score – Foley – Sound Effects – How sound is employed to engage and tell a story.

  • Camera Techniques – Who and how these are employed to engage and tell a story.

  • Lighting Techniques – Who and how lighting is effective to engage and tell a story.

These are only a few ideas….you may have more. Make suer you include images and source your ideas.

 
AUDIENCE BREAKDOWN

Your audience breakdown should be one A3 page of writing and include the following breakdowns:

Demographics:

Gender, Age, Income, Family.

Geographics:

Where you live, How you live, Where you holiday, Where you hang out, Where you buy things – online/in-store, where they don’t go?

Psychographics:

Their likes, Dislikes, Hobbies, thoughts on things, social media use, Who you hang out with, Buying trends, are they confident, social, leader, follower, trend setter, social currency is important or not, self worth, body image identification, do they fit in or not, how they see themselves compared to others, where they fit within the social setting, any stereotypes attached to their representation?

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(If you get stuck on how to approach the layout or how to construct a sentence make sure you have a look at the past examples on the Media Knite site in the media room or online on the website under the Unit 1&2 Folio TAB)

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CODE & CONVENTIONS OF STORYTELLING:

In order to convey your narrative to your audience, Creators of media products will consider the Code and Conventions of Storytelling that engage and propel their ideologies. Ideologies represent the social values and the fabric of which your society is made from. You want your audience to relate to your characters and their story and you want your audience to connect to the ideologies that underpin your narrative.

Your job will be to discuss the Code and Conventions that you will be employing in your media product to engage and propel your story to your audience. Select from the list below and explain how and what Code and Conventions you will be using. Make sure you include images where possible in your folio.

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CODE & CONVENTIONS OF STORYTELLING:
  • Opening, Development & Closure

  • Multiple Storylines

  • Narrative Possibilities

  • Character Development

  • Cause & effect

  • Setting

  • Structuring of time

  • Point of View

For the media language that supports each of these, please refer to the Media Knite Code & Conventions Booklet.

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Narrative in Photography:
  • Pinterest
Dorothea-Lange.-Migrant-Mother-303x395.j

Migrant Mother, Nipomo, California

Dorothea Lange
(American, 1895–1965)

1936. Gelatin silver print, 11 1/8 x 8 9/16" (28.3 x 21.8 cm)

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"Migrant Mother, was widely circulated to magazines and newspapers and became a symbol of the plight of migrant farm workers during the Great Depression.

As Lange described Thompson’s situation, “She and her children had been living on frozen vegetables from the field and wild birds the children caught. The pea crop had frozen; there was no work. Yet they could not move on, for she had just sold the tires from the car to buy food.”2 However, Thompson later contested Lange’s account. When a reporter interviewed her in the 1970s, she insisted that she and Lange did not speak to each other, nor did she sell the tires of her car. Thompson said that Lange had either confused her for another farmer or embellished what she had understood of her situation in order to make a better story." 

​(Source: https://www.moma.org/learn/moma_learning/dorothea-lange-migrant-mother-nipomo-california-1936/)

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Migrant mother 2.jpg

Source: Gilligan, T & Grant, P, 2017 Studio Knack, p.46-47.

Afghan Girl

Steve McCurry

1985

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"Few people know the name of Sharbat Gula, yet her image is instantly familiar. Steve McCurry’s photograph of the young refugee, taken years before even he learned the name of his subject, came to sum up the tragedy of Afghanistan and the dignity of its people in the face of war and exile. The image, known simply as The Afghan Girl, eventually became the most recognized photograph in the history of National Geographic magazine, after it appeared on the cover in June 1985."

(Source: https://www.artspace.com/magazine/art_101/book_report/the-story-behind-steve-mccurrys-iconic-afghan-girland-how-he-found-her-again-20-years-later-55612)

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Narrative in Film:

Bend it Like Backham (2002)

Director: Gurinder Chadha

Narrative that challenges cultural & family values, gender roles

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"Jess Bhamra (Parminder Nagra, Fortitude, Kingmakers), the film’s protagonist, is the daughter of very traditional Sikh parents who have done their best to strike the tricky balance between preserving their culture and creating a new life in London. Although Jess values her family and her culture, she faces the difficult task of bridging two worlds, recognizing, as she does, that she can never be fully part of just one." (Source:https://www.narrativemuse.co/movies/bend-it-like-beckham)

Back to the Future (1985)

Director: Robert Zemeckis

A Science ficture adventure that is a narrative focused around time travel

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"Marty McFly (played by Micheal J Fox), a 17-year-old high school student, is accidentally sent thirty years into the past in a time-traveling DeLorean invented by his close friend, the eccentric scientist Doc Brown (played by Christopher Lloyd)." (Source: https://www.imdb.com/title/tt0088763/)

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Narrative in Print/Augmented Realities:

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Jedda (1995)

Director: Charles Chauvel

Narrative that challenges cultural & family values, racism

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Set against the harsh natural surrounds of outback Northern Territory, Jedda captures a rare and honest glimpse into the heart and history of indigenous Australia. Young Jedda is caught between two cultures forbidden from learning about her indigenous heritage and never fully accepted by the other. Written by Predator Fxxxed Alien

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It was the first Australian film to ever be made in colour.

Jedda was the first colour feature made by an Australian company. It was the first Australian film to use Aboriginal actors in lead roles - its exploration of the clash of cultures was progressive for its time. It was the first Australian film to be shown at the Cannes Film Festival.

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(Source: Jedda (Film) - Creative Spirits, retrieved from https://www.creativespirits.info/resources/movies/jedda)

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Narrative of Australia's first nations people, love of country not as a savage land to be tamed.

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"Jedda is partly an expression of Charles Chauvel’s love of his own country, but it’s an equally powerful expression of the idea that Aboriginal Australians had loved it longer, with an intensity that Chauvel seems to have respected."

(Source: https://aso.gov.au/titles/features/jedda/notes/)

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Narrative in Graphic Novel:
The Boat.png

The Boat, (2015)

- an interactive graphic novel about escape after the Vietnam War.

Based on the story by Nam Le, adapted by Matt Huynh

Challenging: cultural & family values, war, refugees

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This is a genre of storytelling that is short, personal and emotive. Each story consists of images, voice-over narrative and simple sound effects. 

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Narrative in a Zine:
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Zine: Subjectively Objective

 

Subjectively Objective is a small press and online gallery is run by Detroit photographer and curator Noah Waldeck.

Their Mini Monograph series showcases minimal, contemporary work that focuses on documenting suburban and industrial landscapes. A narrative of the ordinary, everyday, and obscure.

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Narrative in Video Games

(Source: Eddy, J, 2021)

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  1. Describe the main conventions of Hideo Kojima's games (genre, style etc.)

  2. What are some conventional themes of Kojima's games?

  3. Describe the conventional CHARACTERS in Kojima's work

  4. Describe conventional STORYLINES in Kojima's work

  5. Describe the use of CAMERA in Kojima's work

  6. Describe the use of ACTING and DIALOGUE in Kojima's work

  7. Describe the use of MISE EN SCENE in Kojima's work

  8. Describe the use of SOUND in Kojima's work

  9. Identify a film/game you have seen before that could be considered similar to Kojima's work and identify how and why you could describe it that way

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TASK 2:
In small groups, you will work together to produce a narrative in the form of a short film following the Media Production Process, documenting your process in a Media Production Journal.
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  • To form groups we will...Choose a theme/narrative to focus on, for example Racism, Bullying, etc Formulate a synopsis and pitch to your class.

  • Vote and split into groups

  • Decide on roles  for  each team member

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            For more detailed information...

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  • Document your individual Media Production Process in your Media Production Journal

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Media Production Journal Template:

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The stages in the media production process are:

 

Development:

the ideas, intention, narrative and audience that are the foundation of the production are
explored. In this stage other media products are investigated to analyse media codes and conventions, genre, style
and the location, context and time when the production was produced. Equipment, materials and technologies
are investigated in a range of media forms in relation to the audience and intention. Experiments using materials,
equipment and technologies are conducted to develop understanding of and skill in their use.

 

Pre-production:

the production is planned considering the specified audience, intention, narrative and context.
The construction of the narrative of the product is planned, including how it will engage, be consumed and read by
the specified audience. Media codes and conventions, genre and style, are considered in the construction of the
narrative. Documentation and the planning of the production are carried out in visual and written form using tools
such as production notes and storyboards. Equipment, technologies and materials to be used in the production are
documented. The way the product will be distributed to the audience and the context in which it will be distributed
and consumed is also planned.

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Production:

the planned production design is captured and recorded. Annotations may be added to the
production design plan in relation to media codes and conventions and any changes to the production design.
Production may be a collaborative process involving a number of people with specific roles or it may be an individual
process. Reflection and evaluation of the production can occur through written documentation, oral feedback and/
or visual feedback.

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Post-production:

the production is refined and resolved considering the intention, audience and the construction
of narrative. Media codes and conventions are used to resolve ideas and to consider the engagement, consumption
and reception of the specified audience. Specific equipment and technologies are used in editing. Feedback is
sought and the creator and participant will reflect upon the product and its relationship to the specified audience
and intent.

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Distribution:

the product is delivered to the specified audience in a planned context and location. At this
point the creator and/or participants will seek feedback for future productions based on audience response and
personal reflection.

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Student example:
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